AI Insights · Timothy · October 2021
Top 5 Waifu Games on Android in the Netherlands, Q3 2021
Explore the performance of the top 5 Waifu games on the Android platform in the Netherlands during Q3 2021, including trends in downloads, revenue, and active users.
During the third quarter of 2021, the top 5 Waifu games on the Android platform in the Netherlands showcased varying trends in downloads, revenue, and active user metrics. Here’s a detailed look at their performance based on data from Sensor Tower.
ISEKAI: Demon Waifu from Renascence Games saw fluctuating revenue throughout the quarter, peaking at approximately $7.7K in late June and experiencing a decline to around $2.7K by the end of September. Weekly downloads initially hovered around 140 but dropped to 54 by early September, before a slight rise to 112 by the end of the quarter. Active users showed a downward trend from 2.1K at the start of the quarter to about 1.4K by the end.
Honkai Impact 3rd by COGNOSPHERE PTE. LTD. experienced a significant spike in revenue, reaching $9.4K in mid-August, before stabilizing around $5.4K towards the end of September. Downloads remained relatively stable, averaging around 230 weekly, with a slight dip to 146 in mid-September. Weekly active users also showed minor fluctuations, starting at 1.4K and ending at approximately 1.3K.
Azur Lane from Yostar Limited saw a notable increase in revenue, peaking at $10.2K in the final week of September. Weekly downloads followed an upward trend, rising from 199 at the beginning of the quarter to 556 by the end. Active users exhibited steady growth, starting at 943 and reaching 1.3K by the end of September.
Idle Angels: Goddess' Warfare by Neorigin Games Global demonstrated a consistent increase in revenue, peaking at $2.7K in mid-September. Downloads surged in mid-July to 358 and maintained a steady average of around 178 towards the end of the quarter. Active users showed an upward trend, starting at 579 and peaking at 898 in early August, before stabilizing around 629 by the end of September.
KonoSuba: Fantastic Days by Sesisoft, which launched in mid-August, saw an initial revenue spike to $5.8K in the week of August 23. Downloads peaked at 3K during its launch week and gradually declined to 152 by the end of September. Active users followed a similar trend, starting strong at 1.7K during launch week and decreasing to 649 by the end of the quarter.
These insights are based on data from Sensor Tower. For more detailed analytics and trends, visit Sensor Tower’s website.